Visionaries: Knights of the Magical Light
Visionaries: Knights of the Magical Light
TV ShowEnded

Visionaries: Knights of the Magical Light

7.0 / 10
1987
1 season
13 episodes
AnimationSci-Fi & FantasyAction & Adventure

The planet Prysmos suffers a collapse of its high-tech civilization due to a solar re-alignment. Two groups rise to dominance from the devastation to wage war upon each other. One is controlled by honest and law-abiding people and the other by criminals and villains. Following an open challenge thrown down by the great wizard Merklynn, fourteen surviving knights are granted powers of transformation and magical energy. The groups are now divided between the good Spectral Knights and the evil Darkling Lords. The battle for supremacy begins...

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Trailer

The Visionaries - Intro (Opening theme)

Cast

Seasons

  • The Age of Magic Begins (1)

    1.The Age of Magic Begins (1)

    21-09-1987

    When the three suns of Prysmos align, all technology on the planet stops working. Two main groups are formed: the kingdom of New Valarak under Leoric, and the domain of Darkstorm....

  • The Dark Hand of Treachery (2)

    2.The Dark Hand of Treachery (2)

    28-09-1987

    The Darkling Lords start eliminating the other Visionaries one by one, so the remaining Visionaries join forces under Leoric's leadership and become the Spectral Knights.

  • Quest for the Dragon's Eye (3)

    3.Quest for the Dragon's Eye (3)

    05-10-1987

    The battle between the Spectral Knights and Darkling Lords leaves each group without magical powers. They go to Merklynn to recharge their staffs, but Merklynn wants them to get th...

  • The Price of Freedom

    4.The Price of Freedom

    09-11-1987

    Reekon and Mortdred come across the lost city of Khemir where all labor was done by robot slaves. Now that the Age of Technology is over there are no robot slaves left to do their...

  • Feryl Steps Out

    5.Feryl Steps Out

    12-10-1987

    After a defeat in battle, Feryl begins to think that he's useless to the Spectral Knights, so he leaves the team. When Darkstorm fails to get Feryl to join the Darkling Lords, he s...

  • Lion Hunt

    6.Lion Hunt

    19-10-1987

    Darkstorm contacts a witch who grants him a magic potion that will trap Leoric in his lion form. Leoric is turned into a ferocious red lion. Then, Darkstorm convinces some local vi...

  • The Overthrow of Merkylnn

    7.The Overthrow of Merkylnn

    26-10-1987

    Darkstorm formulates a plan to get rid of Merklynn and steal his magic. It all turns out as planned and Darkstorm becomes an all-powerful sorcerer. However, he accidentally unleash...

  • The Power of the Wise

    8.The Power of the Wise

    02-11-1987

    While on a quest for Merklynn, Leoric confesses that he fears Darkstorm's magic power of decay the most. As Darkstorm learns about this the Darkling Lords spring a trap on the Spec...

  • Horn of Unicorn, Claw of Dragon

    9.Horn of Unicorn, Claw of Dragon

    16-11-1987

    A plague falls over all Visionaries. So, Merklynn sends out the two Spectral Knights - Arzon and Witterquick - and the two Darkling Lords - Cindarr and Lexor - that are still stand...

  • The Trail of the Three Wizards

    10.The Trail of the Three Wizards

    23-11-1987

    Merklynn sends the Spectral Knights to capture the three wizards that escaped from the Wizard's Jail. They must do it before they can find the Lost Shrine.

  • Sorcery Squared

    11.Sorcery Squared

    07-12-1987

    After a battle with the Darkling Lords, Cryotek is left accidentally with both his bear totem and Cravex's phylot totem. The dark magic of Cravex's totem makes Cryotek acting evil...

  • Honor Among Thieves

    12.Honor Among Thieves

    30-11-1987

    Merklynn gives the Crystal of Detection to the Spectral Knights, which works as an alarm warning them of the approach of any foe. Ectar is troubled about this reliance on magic to...

  • Dawn of the Sun Imps

    13.Dawn of the Sun Imps

    14-12-1987

    In a battle, the Spectral Knights and Darkling Lords uncover the tomb of the Sun Imps. Merklynn orders them to bury the tomb, but it is accidentally opened and the Sun Imps are set...

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