

The player selects from a jet fighter or helicopter, shoot enemies in the air and ground, collect power-ups, and defeat bosses to advance levels. The game differs from most others in the genre in that you can change the aircraft you use at the start of each level. The jet fighter always shoots straight forward; power-ups increase the width and strength of its shots. The helicopter fires thinner and weaker shots, but turns in the direction it moves (similar to the later Zero Gunner), giving it great range; powerups increase the strength of shots, as well as the number of bullets per shot (adding a small "spread" effect to the shot while moving around). Both the fighter and the helicopter also start with three bombs which wipe out everything in their path, including enemy shots. These bombs are also unique compared to similar games, in that they produce a line of small horizontal blasts that can be "directed" at the line travels across the ground, by pressing left and right (similar to the helicopter's shots). Additional bombs can be picked up during the course of the game. Losing a life resets your power and bomb count to the amount you start with. "Air Duel" is a challenging game, and later levels can become nearly unplayable if a single life is lost.
Sign in to add to your listWhat critics are saying
Verdicts use the same scale as your list: highly recommended through avoid — plus optional scores and blurbs.
Nobody on Critic, Sir! has logged a verdict for this title yet. The silence is either respectful or suspicious.
Sign in and use Add to My List below to share your own verdict.
Trailer
Gameplay Video
Play Lists
Sign in to create and edit public lists.
Loading lists…
Purchase & Discovery
Find this title on Amazon
Physical edition
Buy the gameSearch on AmazonOfficial merchandise
Official-style merch searchApparel, collectibles, and moreAs an Amazon Associate, Critic, Sir! earns from qualifying purchases. Full disclosure